
Hearts of Iron IV Man the Guns Update v1.6.1-CODEX Game Title: Expansion – Hearts of Iron IV: Man the Guns


Man the Guns also introduces new alternate history paths for the major democracies of the war and gives the freedom loving nations of the world more freedom to act before the war forces their hand. Embrace or circumvent naval treaties and deal with the diplomatic consequences. Alter your convoy routes to avoid hungry wolf packs. The war at sea takes center stage in Hearts of Iron IV: Man the Guns, a new expansion to Paradox Development Studio’s popular strategy wargame.ĭesign your own ships and refit older models. Many big overhaul mods will not work with this mod due to fact they change how the intelligence agency upgrades work.From the convoy attacks in the Battle of the Atlantic to the fierce carrier battles on the Pacific front, the Second World War saw naval innovation in both tactics and technology.

You need to delete the UGC files in Documents\Paradox Interactive\Hearts of Iron IV\mod folder and resubscribe to the mod on steam.Ĭheck if you have any overhaul mods like Road to 56 or Kaiserreich. This isn't really meant to be balanced but I wanted to make sure the number of operatives was reasonable and you would still have to pay a good amount of factories, if you guys have any suggestions on possible spy upgrades comment them and I will see if I can add them! You can get 7 operatives from the new research in the agency branches alone, with basegame additions you can get around 9-10. Compat with game version 1.10.1 With the release of La Resistance and the new Espionage system, I personally felt that operatives were very important part of espionage, but you didn't get that many at all! I decided to fix this and instead of keeping it personally and not releasing it, I figured some other people would like to try it out.
